This shows a tense moment in the game, you can’t see the amazing shader ripple effect, but when the game is running it looks amazing. I’ll see if we can put a video up somewhere.
We got the game working. Thanks to Lewis for some stonking artwork and everyone else for the bits that they did. Which were many. It was really great to forget everything else for a while and concentrate on just one program. This is the first time I’ve actually done the development thing in one of our competitions. It definitely won’t be the last.