Quick on the Draw

My latest MSDN Smartphone articles are now out:

Pocket Jack: Writing a Card-Playing Application

Focus Point: An Image Scaling Game for Smartphones

Pocket Bots: Writing a Battle Game for Smartphones

StarLight: Writing a Space-Shooter Game for Smartphones

Feel free to have a read and steal the code from them. I'm particularly proud of StarLight, which has a neat scripting language for the game objects. This lets you create really nasty aliens.

I've been thinking about moving into 3D games for a while, so today myself and number one son spent a couple of hours trying to figure out how to recreate Faceball 2000, one of the best ever games for the Gameboy. By the end of the day we had a program which would draw two triangles on the Smartphone screen. Go us.