F#, State Diagrams and Racing Cars

I went to a session today about F#, which is a functional language. This is a very interesting way to write programs and is now entering the mainstream as part of Visual Studio 2010. Well worth a look.

I also had a wander round the exhibition hall, which is huge.


These folks are doing really interesting stuff. They have developed a way to take state diagrams (a nice graphical way of showing the behaviour of a system) and use these to produce code. They can even animate the state diagram and allow you to set breakpoints in the application controlled by it. Great for embedded control, and just about anything controlled by a state machine. Which is just about anything really. Great Stuff.


I didn’t have a go, but I really wanted to…