Demeo Defeated

That new save feature is important

We spent a great evening last night fighting off various kinds of horrible demons playing four player Demeo on the Quest. And we won. It wasn’t necessarily thanks to me in particular. I was mostly dropping arrows on myself and standing in poison. But fortunately my colleagues were made of sterner and more capable stuff and we managed to vanquish the hordes and emerge triumphant in time for “Have I got news for you”.

We’ve been playing the game for a while. It has only recently gained the ability to save progress. We did get close to finishing one time, but we were beaten back by the final level and poor headset battery management on my part. Now we can just play one level at a time and complete the campaign over a few weeks, which is what we did.

The game is also available for PC and would work fine with a mouse and a keyboard, but in VR you do get the impression that you are “going somewhere” when you play it. The game creates a view of the playfield with animated characters that remind me strongly of the Amiga Battle Chess game from way back. The aminations and sound effects are great, but it might be even more fun if we actually played it in the dungeon rather than standing over it.

If you fancy a bit of RPG on your Quest and you can find three like minded souls to have a go with you it is rather fun though.