October Three Thing Game Winners

Survivors
These folks are the true survivors.

[Cross posted from www.threethinggame.com/]

Well, we lost a few on the way. The effects of fatigue and the lure of Halloween parties meant that some of our teams didn’t make it to the finish line. However, a good time was had by all and I’ve never seen so much pizza eaten by so many so quickly. The pizza company had to send two cars to deliver all 40. And it all got eaten…

This morning at 7:30 Simon and I went around with a camera and got presentations from all the teams of their games. The videos will be up tomorrow so you can see for yourself how just how good they are. We had some especially impressive solutions from First Year teams who, with only five or so weeks of C# under their belt, produced some highly playable results. Then, at 9:00 sharp the three judges, Warren, Neil and Simon watched the top ten teams and picked the winners. Which was so difficult we had to award two second prizes.

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Judges and videos

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You’d think they’d look pleased with prizes of this quality….

This is the team that won the award for best interpretation of their Three Things.  “Tactical Nuclear Penguins”, made up of Josh Crowther, Alex Beamer and Dan Burns had to make something from “Funky, Robot, goes underground”. And make something they did. An underground exploring robot agent working down through caverns to fight the devil no less. Hooked up with great dance move beat matching action and coming to Windows Phone Marketplace near you soon.

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The first Second Place team, if you see what I mean, “The Double A's”. Anthony Quinn and Aaron Ridge produced a fast moving, pretty much market ready for Windows Phone take on “Extreme Hamster in a Graveyard”. Great work, even if they couldn’t keep their eyes open at the end.

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This is the second, Second Placed, team. “I chose this weekend over Battlefield 3” , aka Lindsay Cox, Devon Hansen, David Hart and Michael Bumby. Their game based on “Gun-toting, Volcano, in Space” combined Bejewelled style action with a sideways blast-em-up which had the player matching threes to arm Space Marines attacking the Volcano.  Lots of guns, and lots of toting.  Great work guys. And don’t worry, we’ll have Lego prizes for all of you once we’ve been down to ToysRUs.

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The Winners, with their prizes.

The Winners were praised by the judges for producing a game for Windows Phone that was good enough to sell right now, with delightful graphics, a well honed mechanic and good adherence to the theme. And you could slice the moon in half. These guys are making a bit of a habit of winning,  having nabbed the prizes in the last competition too. “The Infamous Two Sirs”, Christophe Lionet and Robert Marshall produced a game based on “Tomb, Ninja, Travelodge” that looks excellent and plays great. Well done guys.

The next Three Thing Game will be on the weekend of 17th and 18th March 2012. Start planning now.

Whatever Happened to Flickr

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This is a bit of cautionary tale I guess. I’ve been using Flickr for many years as a host for my pictures. I found the service so good that I’ve even been paying for it. Until now. Suddenly uploads are going like treacle, the web editing doesn’t work properly and other photo sharing sites are powering ahead with innovations that make Flickr look pretty long in the tooth. Snag is, I’ve got thousands of pictures up there, many of which are linked through to my blog – like the one above of Scarborough harbour.

So, do I stick with Flickr, and hope that their parent, Yahoo, decides that it is worth investing in, or do I jump ship to another company which might go the same way in five years? The cloud is a great place to put stuff, but I think we need to remember that not all clouds stay the same forever.

Windows Phone Blue Book Available

WP7 Text

The Windows Phone Blue Book Mango Version is now available. This is for Version 7.5 (Mango) of the phone and 7.1 of the tools.

You can download it from here.

The file is quite big, around 130M. This is because you don't just get the book, you also get a complete course including sample code, Powerpoint decks and labs.

Important: When you unzip the files there are some quite long file paths in the sample code. This is because a Windows Phone project can have quite a few subfolders beneath it. You can avoid this problem by unzipping to somewhere quite high up the directory hierarchy on your disk, perhaps c:\WP7 for example.

Why I Need another SSD

Why I need an SSD

This kind of pattern shows why an SSD (Solid State Disk) makes a lot of sense. It is from Windows Performance Monitor. The top trace shows the CPU loading. As you can see the CPU is not doing that much, at best it is around half loaded. The bottom trace shows disk activity, which is pretty much maxed out.

I get this a lot, and I find it really annoying. I used to hate sitting waiting while the hard drive light flickered and my machine slowed down to treacle speed. Modern machines have addressed this issue by not having hard drive lights any more, but this isn’t really a good solution in my opinion.

A good solution is an SSD. It gives a huge improvement in the speed of the disk, particularly for reading files. Solid State Drives are also harder to break by dropping them, and they generally consume less power. I put one in my Alienware laptop and it really made a difference. I think I’m going to put one in my desktop too.

I reckon the best way to do this is to put all the system files on the SSD and then use an magnetic disk for all the documents. That way I still have space for all my oodles of files.

Three Thing Game Starts

Class of Three Thing Game October 2012

All the students, with their things.

We have started Three Thing Game October 2011. You can find out more here. You can find all the pictures here.

If you want to tweet about it, or follow the tweets, take a look at #threethinggame on Twitter.

This is the largest competition we have ever had. Good luck folks. Don’t forget the special sessions on Windows Phone and XNA development on Wednesday, starting at 2:15 pm in LTD. These sessions are open to anyone who wants to get started writing games, not just “Three Thingers”.

Printing Large

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Bought a gadget yesterday. Fancy that. And not a small thing either. A Brother MFC-J6510 printer/scanner/copier/corns cut while you wait. I’ve had “all in one” printers before but this one is a bit special because it is A3. I’ve fancied printing out large pictures for a while and this one looked a pretty good deal. Very heavy. Number one son and I were visibly wilting as we got it back to the car. Seems to work well though. Print quality is good on large paper, although I’ll have to get some proper Brother paper to get the best out of it. If was shipped with tiny ink cartridges, which means that after six or so pages I’ve got warning lights coming on, and thanks to the “Magic of Photoshop Elements” I manage to waste a page of expensive paper when it failed to print what the preview showed it would.

However, I’m very pleased with it. I was particularly impressed when I found that it is also an A3 scanner, so I can get some really big pictures and stuff into the computer easily.

If you are in the market for big printing it well worth a look. But take a friend to help carry it out of the shop…

Useful DIY Tip

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I’m presently taking apart a Kinect sensor to get some pictures for a Kinect book that I’m writing (keep posted for more details). One of the problems that you have when working on these things is the way that they have tiny screws that need to be put back into tiny, and hard to get to, places. So to solve this I used my old “Blu-Tac” screwdriver technique (other sticky fixer solutions are available).

You can use a tiny blob of “Blu-Tac” to stick the screw to the end of the screwdriver. Then it is as easy as pie to put the screw back in the hole. You can also use this technique if you don’t want the screw to fall into the device when you have removed it. And it also works when you take glasses to bits and don’t want to lose those really tiny screws.

Smart Students

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We have some very smart students. In C# we are considering problems you can have with conditions if you are checking for valid entries, for example:

if ( flimNo < 1 && filmNo > 5 )
{
// unlikely we will get here
}
else
{

// funny how this part always gets obeyed...

}

I made the point that a number which is less than one and greater than five is pretty much impossible. Quick as a flash, one of our First Years said “Root 36”. Which can be -6 or 6.

FYI, what you really want if you want to reject invalid entries is to change that && (and) to || (or).

if ( flimNo < 1 || filmNo > 5 )
{
// film number is invalid
}
else
{
// film number is valid
}

Windows Phone Blue Book 2011 is coming

Some Pages

The Latest version of the Windows Phone Blue Book is taking shape. It seems to have grown to around 250 pages of Windows Phone 7.5 Mango powered goodness. It has all new content including coverage of databases, sockets, Fast Application Switching and lots of other good stuff. It will be released with a set of assets including slide decks and labs for those that want to use it for teaching. Microsoft Faculty Connection will be making it available soon. All I know is that I’ve finished writing all the words…

Three Thing Game is Full

ThreeThingGame Logo Full

I told the First Year C# lecture about Three Thing Game this afternoon and loads of them signed up. Well done folks. We are pretty much full now, with 23 teams in the mix. I’d planned for 15, so we are going to have to spread out into extra labs around the place. I’ll be assigning spaces to teams and asking you if you are bringing your own kit.

I’ll be doing some sessions about XNA and Windows Phone Game development next week in the lead up to the 24 hour development on Saturday. Some things to bear in mind:

  • You can work on your game and assets in the run up to the 24 hour session.
  • We will have some folks around to give you help overnight (including me)
  • The best approach is to start with something simple that works and then add assets and behaviours. I’ll be giving out some sample code next week that will help.
  • I expect everyone who makes something to put it out there, either via the Xbox Live Indie games or Windows Phone Marketplace. Anyone who gets a game out there is guaranteed a place at the next Three Thing Game in March next year.

This is our biggest ever event. We will need even more Pizza. I hope it will all fit in the van..

The Return of Three Thing Game

robmiles.com

We are running another Three Thing Game development at the end of October. These are open to any Hull University students who fancy having a go at some intense game development.

The "things" will be assigned to the teams on Monday 24th of October, with an overnight development session from 29th to 30th of October. We even get an extra hour thanks to the move from BST to GMT, which might prove crucial.

Registration is open now, you can find a registration form here.

We are searching out some bumper prizes for the winning team.